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Flotsam Guides

Every Flotsam guide on this site, ordered from your first hour to the end of the story.

Version 1.0Checked 2026-11-07

Drifters working among storage yards on a Flotsam platform
Screenshot: Pajama Llama Games / Steam. Checked 2026-11-07.

Play order

Start with the beginner page if the town is still three people on a walkway. Layout and the research tree are the next decisions that are expensive to undo. Water, food and fishing are the daily loop. Pollution and power show up once you enter purple water or recruit the Electrician. Seagulls are optional logistics after the Birdkeeper. Travel, the walkthrough and troubleshooting are for the middle and the end.

Each card below is one question. The databases (buildings, resources, specialists, achievements) sit beside the guides rather than inside them, so a cost lookup does not turn into a second essay.

Close view of wooden walkways and houses on a Flotsam raft
Screenshot: Pajama Llama Games / Steam. Checked 2026-11-07.

Questions

Which guide is for a brand-new town?

The beginner guide. It stops at the first fishing boat on purpose.

Sources

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